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Last Light Redux walkthrough

Checked 24 October 2026

This is a practical route index for the 30 Last Light Redux story levels, with selected safe locations, missable tasks and reported progression fixes. It is not a complete illustrated map of every note. The original community author's full route is linked below for the remaining locations.

Suspended cages and walkways inside a circular Metro Last Light Redux chamber
Metro: Last Light Redux interior. Source: Steam store screenshot, 4A Games / Deep Silver.
Abandoned vehicles and a crashed aircraft beside ruined arches in Metro Last Light Redux
Metro: Last Light Redux district. Source: Steam store screenshot, 4A Games / Deep Silver.

The 30 story levels

Sparta, Ashes, Pavel, Reich, Separation, Facility, Torchlight, Echoes, Bolshoi, Korbut, Revolution, Regina, Bandits, Dark Waters, Venice, Sundown, Nightfall, Undercity, Contagion, Quarantine, Khan, Chase, The Crossing, The Bridge, Depot, Dead City, Red Square, The Garden, Polis, D6. S30 groups these into its own sequences; those headings are not extra in-game chapters. The nine DLC missions are separate.

What to do before each stage ends

Selected route checkpoints from the S30 Steam community guide
StagePractical objective / missable
Sparta → ReichListen and explore on a positive route. Reich is the fourth named level; "sequence four" in an external guide may mean something else.
Separation → FacilityFor Invisible Intruder and Invisible Savior, avoid both kills and alarms. Take safe keys before advancing; Separation example below.
Torchlight → EchoesIn Torchlight, use the flashlight to turn spiders onto their backs before attacking. Echoes has a separate unseen-by-Watchmen task.
Bolshoi → RevolutionRevolution has both a no-kill/no-alarm task and an all-armed-enemies task; plan separate routes.
Regina → BanditsSearch side passages before advancing the railcar. Before pushing the train in Regina, S30 identifies a doorway on the right with a hanging mask/filter, then a corpse key and office safe further inside.
Dark Waters → VeniceThe Dark Waters note is on a box at the front of the boat at the start. In Venice, complete the range/teddy-bear task before leaving for the surface.
Sundown → KhanCheck filter reserve before optional surface detours. In Contagion, remove the mask when Lesnitsky demands it.
Chase → Dead CityThe Bridge's Rain Man requires no kills. Choose nonlethal for Lesnitsky at Depot and avoid attacking during Dead City visions.
Red Square → D6Save Pavel; after the Garden boss fight, kill the Watchmen attacking the bear. Continue the note route through Polis and D6.

Separation: first key, note and safe

After Pavel is captured, pass the mechanical doors into the compound. S30 places the first key on a table on the guard house's ground floor beside a seated Nazi. Go upstairs: the note is on the control panels, and the safe is on a desk near a rolling office chair behind that position. Do not leave the lower floor without the key. The later surrendered man on the bed sees you as part of the scene; do not kill him.

Collection targets

Published requires all 43 notes. Master Thief requires 10 opened safes; Ever Vigilant requires 10 disarmed wire traps. These are achievement targets, not claims that the world contains only ten of each. S30 reaches its tenth safe in Regina and explicitly mentions additional traps beyond the numbered route. For every collectible location use the original author's full guide; for a positive run use the ending checklist.

If progression is blocked after the update

Suspended cages and walkways inside a circular Metro Last Light Redux chamber
Metro: Last Light Redux interior. Source: Steam store screenshot, 4A Games / Deep Silver.
Abandoned vehicles and a crashed aircraft beside ruined arches in Metro Last Light Redux
Metro: Last Light Redux district. Source: Steam store screenshot, 4A Games / Deep Silver.

Related guidance: Last Light Redux endings; Last Light Redux tips; Official patch notes.

Questions

How many levels are in Last Light Redux?

30 story levels plus nine separate DLC missions. Community walkthrough sequence headings are not another set of in-game levels.

Where is chapter four?

The fourth named level is Reich. Match the actual level name, because community guides group the route into differently numbered sequences.

Where is the first Separation safe key?

On a table beside the seated guard on the ground floor of the guard house beyond the mechanical doors. The note and safe are upstairs, according to S30.

Sources

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